//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
//=============================================================================//

#include "tier0/platform.h"
#include "tier0/vprof.h"
#include "tier0/dbg.h"

//-----------------------------------------------------------------------------
// Purpose: Initialization
//-----------------------------------------------------------------------------
void InitPME( void )
{
}

//-----------------------------------------------------------------------------
// Purpose: Shutdown
//-----------------------------------------------------------------------------
void ShutdownPME( void )
{
}

//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CL2Cache::CL2Cache()
{
}

//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CL2Cache::~CL2Cache()
{
}

//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CL2Cache::Start( void )
{
}

//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CL2Cache::End( void )
{
}
